


You should now see before you all tags for this mech, replace the entry "Blacklisted" with "unit_release" as you did in your mechdef and if there is an entry "KSBETA" delete the entire row.Įdit#1: Rarity affects only the shopparts, not the enemy compositionĮdit#2: If you want to add the Atlas I Laserboat configuration which is in yor files make sure to add some fitting tags in both the mechdef and the MDDb because the dynamic lance only works with theese tags to create a composition. Select "TagSetTag" in the dropdown now and filter the first column for your UUID.Select the 5th column with the UUID ("d737a94f-01ee-40e7-8974-58f79cbe2ca7") and copy it from the right side of the window."Black " for "Black Knight") and identify the row of the SLDF-mech by checking the first column (here "mechdef_blackknight_BL-6b-KNT"). Go to the second tab on the left side and select "UnitDef" in the dropdown list and filter "FriendlyName"-column for your mech (e.g.
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Download the SQL editor and create a backup of your "MetadataDatabase.db" (not metaDatabase.db as written!) before opening the original. Skip to step 3 since you don't want to create a new mech.Be warned, it is more difficult than editing your shops but not as difficult as it sounds since you can skip most steps. If you want to add blacklisted mechs to the list of possible enemies rather than just buying it within the shop (which is more fun imo) you have to read this link. No wonder nobody encountered them on the battlefield. Replacing "blacklisted" with "unit_release" in the mechDef is only affecting the skirmish singleplayer mode, not the campaign. Took me way too long to notice this and google isn't going to help you either: even looking at other mechs i dont see the unit release tag either but didn't see blacklisted or the "unit release" tags anywhere. as i did find "Chassis Tags" near the bottom on the 6B variant near the bottom of the file. It did everything the 6 does, but better\u2014mostly thanks to its Double Heat Sinks, which are basically nonexistent these days.",ĭid they change the item files to where the blacklisted isn't in the tags anymore in the mech's files? or am i totally lost with where i am looking. "Details": "The Black Knight 6B was the harder-hitting, cooler-running Star League ancestor to the standard BL-6-KNT we have today. "Id": "chassisdef_blackknight_BL-6b-KNT", When i open the LOStech mechs that entire line doesn't exist Looking at the target dummies i can see the blacklisted tag under the "Chassis Tag's" near the top of the file. i opened up the json files for assorted mechs in the Chassis folder. McClair decides to make Voltrat III the new home of the Black Knight Legion.Stupid question but. Hunting her down to the planet Voltrat III, the Legion kills Dupree and her entire garrison of Lyran 'Mechs. McClair then sets his sights on Major Dupree.

Working with rebels, McClair works his way to Dressari's palace and kills him along with his closest supporters. McClair decides to continue the original contract, going after Ian Dressari. The Legion is attacked by Steiner mechs, killing Colonel Lawhorn and putting Eric McClair in charge of the company. The Legion is soon double-crossed by Major Dupree who is now in allegiance with Ian Dressari. On Kentares IV, the Legion runs disruption missions, taking out key assets to Duke Ian Dressari's forces.
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The major offers a contract for the Legion to assist in the retake of Kentares IV on behalf of House Steiner and gives free 'Mechs to the Legion as a gesture of goodwill. Initially taking on mundane escort contracts from the Corvatti Corporation, the Legion is approached by Lyran Alliance mercenary liaison officer, Major Clarrisa Dupree. Eric joins the Black Knight Legion, a mercenary group led by Colonel Lawhorn. The story follows Eric McClair, a recently discharged 'Mech pilot from House Davion.
